opt: avoid useless buffer scale
This commit is contained in:
7
maomao.c
7
maomao.c
@@ -3651,9 +3651,9 @@ void scene_buffer_apply_size(struct wlr_scene_buffer *buffer, int sx, int sy, vo
|
|||||||
}
|
}
|
||||||
|
|
||||||
void buffer_set_size(Client *c, animationScale data) {
|
void buffer_set_size(Client *c, animationScale data) {
|
||||||
// if (c->animainit_geom.width <= c->current.width && c->animainit_geom.height <= c->geom.height) {
|
if (c->animation.current.width <= c->current.width && c->animation.current.height <= c->geom.height) {
|
||||||
// return;
|
return;
|
||||||
// }
|
}
|
||||||
if(c->iskilling|| c->animation.tagouting || c->animation.tagining || c->animation.tagouted) {
|
if(c->iskilling|| c->animation.tagouting || c->animation.tagining || c->animation.tagouted) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -4392,7 +4392,6 @@ void signalhandler(int signalnumber) {
|
|||||||
|
|
||||||
int timer_tick_action(void *data) {
|
int timer_tick_action(void *data) {
|
||||||
Client *c = (Client *)data;
|
Client *c = (Client *)data;
|
||||||
bool need_more_frames = false;
|
|
||||||
|
|
||||||
if (c->animation.running) {
|
if (c->animation.running) {
|
||||||
wlr_output_schedule_frame(c->mon->wlr_output);
|
wlr_output_schedule_frame(c->mon->wlr_output);
|
||||||
|
|||||||
Reference in New Issue
Block a user