feat: add window rule scratch_width, scratch_height
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@@ -1701,6 +1701,8 @@ applyrules(Client *c) {
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strstr(title, r->title))) {
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c->isterm = r->isterm > 0 ? r->isterm : c->isterm;
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c->noswallow = r->noswallow > 0 ? r->noswallow : c->noswallow;
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c->scratch_geom.width = r->scratch_width > 0 ? r->scratch_width : c->scratch_geom.width;
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c->scratch_geom.height = r->scratch_height > 0 ? r->scratch_height : c->scratch_geom.height;
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c->isfloating = r->isfloating > 0 ? r->isfloating : c->isfloating;
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c->isfullscreen = r->isfullscreen > 0 ? r->isfullscreen : c->isfullscreen;
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c->animation_type_open = r->animation_type_open == NULL
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