feat: add option to set default scratchpad size
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@@ -230,6 +230,8 @@ typedef struct {
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unsigned int gappoh;
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unsigned int gappov;
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unsigned int borderpx;
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float scratchpad_width_ratio;
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float scratchpad_height_ratio;
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float rootcolor[4];
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float bordercolor[4];
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float focuscolor[4];
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@@ -1191,6 +1193,10 @@ void parse_config_line(Config *config, const char *line) {
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config->gappoh = atoi(value);
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} else if (strcmp(key, "gappov") == 0) {
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config->gappov = atoi(value);
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} else if (strcmp(key, "scratchpad_width_ratio") == 0) {
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config->scratchpad_width_ratio = atof(value);
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} else if (strcmp(key, "scratchpad_height_ratio") == 0) {
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config->scratchpad_height_ratio = atof(value);
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} else if (strcmp(key, "borderpx") == 0) {
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config->borderpx = atoi(value);
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} else if (strcmp(key, "rootcolor") == 0) {
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@@ -2194,6 +2200,10 @@ void override_config(void) {
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gappiv = CLAMP_INT(config.gappiv, 0, 1000);
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gappoh = CLAMP_INT(config.gappoh, 0, 1000);
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gappov = CLAMP_INT(config.gappov, 0, 1000);
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scratchpad_width_ratio =
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CLAMP_FLOAT(config.scratchpad_width_ratio, 0.1f, 1.0f);
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scratchpad_height_ratio =
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CLAMP_FLOAT(config.scratchpad_height_ratio, 0.1f, 1.0f);
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borderpx = CLAMP_INT(config.borderpx, 0, 200);
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smartgaps = CLAMP_INT(config.smartgaps, 0, 1);
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@@ -2282,6 +2292,8 @@ void set_value_default() {
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config.gappoh =
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gappoh; /* horiz outer gap between windows and screen edge */
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config.gappov = gappov; /* vert outer gap between windows and screen edge */
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config.scratchpad_width_ratio = scratchpad_width_ratio;
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config.scratchpad_height_ratio = scratchpad_height_ratio;
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config.scroller_structs = scroller_structs;
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config.scroller_default_proportion = scroller_default_proportion;
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@@ -48,6 +48,8 @@ unsigned int gappih = 5; /* horiz inner gap between windows */
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unsigned int gappiv = 5; /* vert inner gap between windows */
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unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
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unsigned int gappov = 10; /* vert outer gap between windows and screen edge */
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float scratchpad_width_ratio = 0.8;
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float scratchpad_height_ratio = 0.9;
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int scroller_structs = 20;
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float scroller_default_proportion = 0.9;
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