fix: error mark kill status
This commit is contained in:
7
main.c
7
main.c
@@ -761,6 +761,7 @@ bool client_animation_next_tick(Client *c) {
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wlr_scene_node_set_enabled(&c->scene->node, false);
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client_set_suspended(c, true);
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c->animation.tagouted = true;
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c->animation.current = c->geom;
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}
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return false;
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} else {
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@@ -2883,7 +2884,7 @@ keypressmod(struct wl_listener *listener, void *data) {
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}
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void pending_kill_client(Client *c) {
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c->iskilling = 1;
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// c->iskilling = 1; //不可以提前标记已经杀掉,因为有些客户端可能拒绝
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client_send_close(c);
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}
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@@ -3774,7 +3775,7 @@ void resize(Client *c, struct wlr_box geo, int interact) {
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} else if (c->is_open_animation) {
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set_open_animaiton(c, c->geom);
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} else {
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c->animainit_geom = oldgeom;
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c->animainit_geom = c->animation.current;
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}
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if (c->isnoborder || c->iskilling) {
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@@ -4834,6 +4835,8 @@ void unmapnotify(struct wl_listener *listener, void *data) {
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/* Called when the surface is unmapped, and should no longer be shown. */
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Client *c = wl_container_of(listener, c, unmap);
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c->iskilling = 1;
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if (c == grabc) {
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cursor_mode = CurNormal;
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grabc = NULL;
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