fix overlapping tiles
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@@ -498,6 +498,8 @@ void resize_tile_client(Client *grabc, bool isdrag, int offsetx, int offsety,
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resize_tile_scroller(grabc, isdrag, offsetx, offsety, time, false);
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} else if (current_layout->id == VERTICAL_SCROLLER) {
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resize_tile_scroller(grabc, isdrag, offsetx, offsety, time, true);
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} else if (current_layout->id == DUAL_SCROLLER) {
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resize_tile_scroller(grabc, isdrag, offsetx, offsety, time, false);
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}
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}
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