opt: optmize no anim opacity set
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@@ -512,7 +512,7 @@ void client_apply_clip(Client *c, float factor) {
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int bw = (int)c->bw;
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int bw = (int)c->bw;
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if (!animations || !c->animation.running) {
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if (!animations) {
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c->animation.running = false;
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c->animation.running = false;
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c->need_output_flush = false;
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c->need_output_flush = false;
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c->animainit_geom = c->current = c->pending = c->animation.current =
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c->animainit_geom = c->current = c->pending = c->animation.current =
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@@ -525,7 +525,7 @@ void client_apply_clip(Client *c, float factor) {
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apply_border(c);
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apply_border(c);
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client_draw_shadow(c);
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client_draw_shadow(c);
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scale_data.opacity = c->isfullscreen ? 1
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opacity = c->isfullscreen ? 1
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: c == selmon->sel ? c->focused_opacity
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: c == selmon->sel ? c->focused_opacity
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: c->unfocused_opacity;
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: c->unfocused_opacity;
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