fix: reset pointer after warp cursor
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2
maomao.c
2
maomao.c
@@ -6612,6 +6612,8 @@ void warp_cursor(const Client *c) {
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cursor->y < c->geom.y || cursor->y > c->geom.y + c->geom.height)
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cursor->y < c->geom.y || cursor->y > c->geom.y + c->geom.height)
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wlr_cursor_warp_closest(cursor, NULL, c->geom.x + c->geom.width / 2.0,
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wlr_cursor_warp_closest(cursor, NULL, c->geom.x + c->geom.width / 2.0,
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c->geom.y + c->geom.height / 2.0);
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c->geom.y + c->geom.height / 2.0);
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motionnotify(0, NULL, 0, 0, 0, 0);
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}
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}
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void warp_cursor_to_selmon(const Monitor *m) {
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void warp_cursor_to_selmon(const Monitor *m) {
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