opt: optimize buffer scale

This commit is contained in:
DreamMaoMao
2025-03-26 21:25:44 +08:00
parent ed6d71b0fc
commit 8447e4ac32

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@@ -4186,7 +4186,7 @@ void buffer_set_size(Client *c, animationScale data) {
(double)c->animation.passed_frames / c->animation.total_frames; (double)c->animation.passed_frames / c->animation.total_frames;
if (c->animation.current.width <= c->geom.width && if (c->animation.current.width <= c->geom.width &&
c->animation.current.height <= c->geom.height && animation_passed > 0.1) { c->animation.current.height <= c->geom.height && (c->animation.action != OPEN || animation_passed > 0.1)) {
return; return;
} }