feat: add smooth focus transition animation for opacity and border

This adds animated transitions when switching focus between windows.
Both window opacity and border color now fade smoothly using cubic
bezier easing instead of changing instantly.

Implementation:
- Added animation_duration_focus config option (default 400ms)
- Added animation_curve_focus for cubic bezier easing curve
- Window opacity and border color animate together when focus changes
- Uses existing animation infrastructure (baked bezier points)

The feature is backwards compatible and can be disabled by setting
animation_duration_focus=0 in config file.

Changes affect 5 files with minimal additions to keep code clean.
This commit is contained in:
Szymon Rączka
2025-10-31 22:33:38 +01:00
parent 5bb149f84e
commit 8f706688de
5 changed files with 86 additions and 7 deletions

View File

@@ -25,10 +25,12 @@ uint32_t animation_duration_move = 500; // Animation move speed
uint32_t animation_duration_open = 400; // Animation open speed
uint32_t animation_duration_tag = 300; // Animation tag speed
uint32_t animation_duration_close = 300; // Animation close speed
uint32_t animation_duration_focus = 400; // Animation focus opacity speed
double animation_curve_move[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
double animation_curve_open[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
double animation_curve_tag[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
double animation_curve_close[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
double animation_curve_focus[4] = {0.08, 0.82, 0.17, 1}; // 动画曲线
/* appearance */
unsigned int axis_bind_apply_timeout = 100; // 滚轮绑定动作的触发的时间间隔