rollback: remove force_tile_state option
Since the non-tiled state can cause the size of some Windows to be out of sync with the synthesizer's expectations, all Windows are set to the tiled state by default again
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@@ -356,9 +356,7 @@ static inline void client_set_tiled(Client *c, uint32_t edges) {
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if (wl_resource_get_version(c->surface.xdg->toplevel->resource) >=
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XDG_TOPLEVEL_STATE_TILED_RIGHT_SINCE_VERSION) {
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wlr_xdg_toplevel_set_tiled(c->surface.xdg->toplevel,
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WLR_EDGE_TOP | WLR_EDGE_BOTTOM |
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WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
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wlr_xdg_toplevel_set_tiled(c->surface.xdg->toplevel, edges);
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}
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if (!c->ignore_maximize) {
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