rollback: remove force_tile_state option
Since the non-tiled state can cause the size of some Windows to be out of sync with the synthesizer's expectations, all Windows are set to the tiled state by default again
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@@ -72,7 +72,6 @@ typedef struct {
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int no_force_center;
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int isterm;
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int allow_csd;
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int force_tile_state;
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int noswallow;
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int noblur;
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float focused_opacity;
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@@ -1547,7 +1546,6 @@ void parse_option(Config *config, char *key, char *value) {
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rule->isnosizehint = -1;
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rule->isterm = -1;
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rule->allow_csd = -1;
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rule->force_tile_state = -1;
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rule->noswallow = -1;
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rule->noblur = -1;
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rule->nofadein = -1;
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@@ -1642,8 +1640,6 @@ void parse_option(Config *config, char *key, char *value) {
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rule->isterm = atoi(val);
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} else if (strcmp(key, "allow_csd") == 0) {
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rule->allow_csd = atoi(val);
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} else if (strcmp(key, "force_tile_state") == 0) {
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rule->force_tile_state = atoi(val);
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} else if (strcmp(key, "noswallow") == 0) {
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rule->noswallow = atoi(val);
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} else if (strcmp(key, "noblur") == 0) {
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