opt: change unsigned int to uint32_t

This commit is contained in:
DreamMaoMao
2025-12-02 16:57:24 +08:00
parent 9196e2a50b
commit b9952f03b5
20 changed files with 314 additions and 329 deletions

View File

@@ -1,5 +1,4 @@
void layer_actual_size(LayerSurface *l, unsigned int *width,
unsigned int *height) {
void layer_actual_size(LayerSurface *l, uint32_t *width, uint32_t *height) {
struct wlr_box box;
if (l->animation.running) {
@@ -213,9 +212,8 @@ void layer_scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int sx,
struct wlr_surface *surface = scene_surface->surface;
unsigned int surface_width =
surface->current.width * buffer_data->width_scale;
unsigned int surface_height =
uint32_t surface_width = surface->current.width * buffer_data->width_scale;
uint32_t surface_height =
surface->current.height * buffer_data->height_scale;
if (surface_height > 0 && surface_width > 0) {
@@ -245,17 +243,16 @@ void fadeout_layer_animation_next_tick(LayerSurface *l) {
int type = l->animation.action = l->animation.action;
double factor = find_animation_curve_at(animation_passed, type);
unsigned int width =
l->animation.initial.width +
(l->current.width - l->animation.initial.width) * factor;
unsigned int height =
uint32_t width = l->animation.initial.width +
(l->current.width - l->animation.initial.width) * factor;
uint32_t height =
l->animation.initial.height +
(l->current.height - l->animation.initial.height) * factor;
unsigned int x = l->animation.initial.x +
(l->current.x - l->animation.initial.x) * factor;
unsigned int y = l->animation.initial.y +
(l->current.y - l->animation.initial.y) * factor;
uint32_t x = l->animation.initial.x +
(l->current.x - l->animation.initial.x) * factor;
uint32_t y = l->animation.initial.y +
(l->current.y - l->animation.initial.y) * factor;
wlr_scene_node_set_position(&l->scene->node, x, y);
@@ -310,17 +307,16 @@ void layer_animation_next_tick(LayerSurface *l) {
int type = l->animation.action == NONE ? MOVE : l->animation.action;
double factor = find_animation_curve_at(animation_passed, type);
unsigned int width =
l->animation.initial.width +
(l->current.width - l->animation.initial.width) * factor;
unsigned int height =
uint32_t width = l->animation.initial.width +
(l->current.width - l->animation.initial.width) * factor;
uint32_t height =
l->animation.initial.height +
(l->current.height - l->animation.initial.height) * factor;
unsigned int x = l->animation.initial.x +
(l->current.x - l->animation.initial.x) * factor;
unsigned int y = l->animation.initial.y +
(l->current.y - l->animation.initial.y) * factor;
uint32_t x = l->animation.initial.x +
(l->current.x - l->animation.initial.x) * factor;
uint32_t y = l->animation.initial.y +
(l->current.y - l->animation.initial.y) * factor;
double opacity = MIN(fadein_begin_opacity +
animation_passed * (1.0 - fadein_begin_opacity),