fix: inhibit_regardless_of_visibility not apply in some case
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@@ -2001,23 +2001,26 @@ buttonpress(struct wl_listener *listener, void *data) {
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void checkidleinhibitor(struct wlr_surface *exclude) {
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int inhibited = 0;
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Client *c = NULL;
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struct wlr_surface *surface = NULL;
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struct wlr_idle_inhibitor_v1 *inhibitor;
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wl_list_for_each(inhibitor, &idle_inhibit_mgr->inhibitors, link) {
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struct wlr_surface *surface =
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wlr_surface_get_root_surface(inhibitor->surface);
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surface = wlr_surface_get_root_surface(inhibitor->surface);
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if (exclude == surface) {
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continue;
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}
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toplevel_from_wlr_surface(inhibitor->surface, &c, NULL);
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if (inhibit_regardless_of_visibility) {
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inhibited = 1;
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break;
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}
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struct wlr_scene_tree *tree = surface->data;
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if (!tree || tree->node.enabled) {
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if (!tree || (tree->node.enabled && (!c || !c->animation.tagouting))) {
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inhibited = 1;
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break;
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}
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