feat: add isoverlay to winrule option
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@@ -30,6 +30,7 @@ typedef struct {
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int isopenscratchpad;
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int isunglobal;
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int isglobal;
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int isoverlay;
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int monitor;
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int offsetx;
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int offsety;
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@@ -1077,6 +1078,7 @@ void parse_config_line(Config *config, const char *line) {
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rule->isopenscratchpad = -1;
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rule->isunglobal = -1;
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rule->isglobal = -1;
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rule->isoverlay = -1;
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rule->isterm = -1;
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rule->noswallow = -1;
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rule->monitor = -1;
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@@ -1141,6 +1143,8 @@ void parse_config_line(Config *config, const char *line) {
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rule->isunglobal = atoi(val);
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} else if (strcmp(key, "isglobal") == 0) {
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rule->isglobal = atoi(val);
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} else if (strcmp(key, "isoverlay") == 0) {
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rule->isoverlay = atoi(val);
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} else if (strcmp(key, "isterm") == 0) {
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rule->isterm = atoi(val);
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} else if (strcmp(key, "noswallow") == 0) {
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