fix: urgent border not apply
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3
maomao.c
3
maomao.c
@@ -4093,6 +4093,7 @@ void setborder_color(Client *c) {
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if (c->isurgent) {
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for (i = 0; i < 4; i++)
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wlr_scene_rect_set_color(c->border[i], urgentcolor);
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return;
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}
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if (c->is_in_scratchpad && c == selmon->sel) {
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for (i = 0; i < 4; i++)
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@@ -4446,7 +4447,7 @@ setfloating(Client *c, int floating) {
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target_box = c->geom;
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if (floating == 1) {
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if (c->istiled && !c->swallowing) {
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if (c->istiled && !c->swallowing && !c->is_open_animation) {
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target_box.height = target_box.height * 0.8;
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target_box.width = target_box.width * 0.8;
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}
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