fix: switch to mango session fail from other vt
This commit is contained in:
@@ -840,7 +840,8 @@ void init_fadeout_client(Client *c) {
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wl_list_insert(&fadeout_clients, &fadeout_cient->fadeout_link);
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wl_list_insert(&fadeout_clients, &fadeout_cient->fadeout_link);
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// 请求刷新屏幕
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// 请求刷新屏幕
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request_fresh_all_monitors();
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if (c->mon)
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wlr_output_schedule_frame(c->mon->wlr_output);
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}
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}
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void client_commit(Client *c) {
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void client_commit(Client *c) {
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@@ -859,7 +860,8 @@ void client_commit(Client *c) {
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c->animation.should_animate = false;
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c->animation.should_animate = false;
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}
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}
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// 请求刷新屏幕
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// 请求刷新屏幕
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request_fresh_all_monitors();
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if (c->mon)
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wlr_output_schedule_frame(c->mon->wlr_output);
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}
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}
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void client_set_pending_state(Client *c) {
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void client_set_pending_state(Client *c) {
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@@ -249,13 +249,3 @@ struct wlr_scene_tree *wlr_scene_tree_snapshot(struct wlr_scene_node *node,
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return snapshot;
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return snapshot;
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}
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}
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void request_fresh_all_monitors(void) {
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Monitor *m = NULL;
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wl_list_for_each(m, &mons, link) {
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if (!m->wlr_output->enabled) {
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continue;
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}
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wlr_output_schedule_frame(m->wlr_output);
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}
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}
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@@ -467,6 +467,7 @@ void init_fadeout_layers(LayerSurface *l) {
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wl_list_insert(&fadeout_layers, &fadeout_layer->fadeout_link);
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wl_list_insert(&fadeout_layers, &fadeout_layer->fadeout_link);
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// 请求刷新屏幕
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// 请求刷新屏幕
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if (l->mon)
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wlr_output_schedule_frame(l->mon->wlr_output);
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wlr_output_schedule_frame(l->mon->wlr_output);
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}
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}
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@@ -550,6 +551,7 @@ void layer_commit(LayerSurface *l) {
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l->animation.should_animate = false;
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l->animation.should_animate = false;
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}
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}
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// 请求刷新屏幕
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// 请求刷新屏幕
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if (l->mon)
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wlr_output_schedule_frame(l->mon->wlr_output);
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wlr_output_schedule_frame(l->mon->wlr_output);
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}
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}
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11
src/mango.c
11
src/mango.c
@@ -760,7 +760,6 @@ static void resize_tile_client(Client *grabc, bool isdrag, int offsetx,
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static void refresh_monitors_workspaces_status(Monitor *m);
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static void refresh_monitors_workspaces_status(Monitor *m);
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static void init_client_properties(Client *c);
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static void init_client_properties(Client *c);
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static float *get_border_color(Client *c);
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static float *get_border_color(Client *c);
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static void request_fresh_all_monitors(void);
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static void clear_fullscreen_and_maximized_state(Monitor *m);
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static void clear_fullscreen_and_maximized_state(Monitor *m);
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#include "data/static_keymap.h"
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#include "data/static_keymap.h"
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@@ -4294,6 +4293,11 @@ void rendermon(struct wl_listener *listener, void *data) {
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need_more_frames = layer_draw_fadeout_frame(l) || need_more_frames;
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need_more_frames = layer_draw_fadeout_frame(l) || need_more_frames;
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}
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}
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// 如果需要更多帧,确保安排下一帧
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if (need_more_frames) {
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wlr_output_schedule_frame(m->wlr_output);
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}
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// 绘制客户端
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// 绘制客户端
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wl_list_for_each(c, &clients, link) {
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wl_list_for_each(c, &clients, link) {
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need_more_frames = client_draw_frame(c) || need_more_frames;
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need_more_frames = client_draw_frame(c) || need_more_frames;
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@@ -4320,11 +4324,6 @@ skip:
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wlr_scene_output_send_frame_done(m->scene_output, &now);
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wlr_scene_output_send_frame_done(m->scene_output, &now);
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wlr_output_state_finish(&pending);
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wlr_output_state_finish(&pending);
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}
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}
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// 如果需要更多帧,确保安排下一帧
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if (need_more_frames) {
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request_fresh_all_monitors();
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}
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}
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}
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void requestdecorationmode(struct wl_listener *listener, void *data) {
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void requestdecorationmode(struct wl_listener *listener, void *data) {
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