change: change option name bypass_surface_visibility to inhibit_regardless_of_visibility
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@@ -2995,7 +2995,7 @@ void checkidleinhibitor(struct wlr_surface *exclude) {
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wlr_surface_get_root_surface(inhibitor->surface);
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struct wlr_scene_tree *tree = surface->data;
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if (exclude != surface &&
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(bypass_surface_visibility ||
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(inhibit_regardless_of_visibility ||
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(!tree ||
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wlr_scene_node_coords(&tree->node, &unused_lx, &unused_ly)))) {
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inhibited = 1;
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