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29 Commits

Author SHA1 Message Date
rasmusq
ffa496fa98 Merge branch 'main' of github.com:rasmusq/mangowc 2025-11-27 19:58:45 +01:00
DreamMaoMao
8ab59c1aca feat: support scroll maximize and fullscreen window
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2025-11-15 00:08:57 +08:00
DreamMaoMao
b3578344dc opt: optimize init focus for x11 window 2025-11-14 17:13:26 +08:00
DreamMaoMao
389f417a3b feat: add windowrule option scroller_proportion_single 2025-11-14 15:39:04 +08:00
DreamMaoMao
d2e0df024d opt: optimize code struct 2025-11-14 12:32:07 +08:00
DreamMaoMao
bd6a71f05e fix: fix border color change when swithc mon focus 2025-11-14 12:21:06 +08:00
DreamMaoMao
cfb66111de fix: tagrule not apply correctly 2025-11-14 11:53:41 +08:00
DreamMaoMao
94e47bc3b0 opt: optmize restore_minimized size and not restore namedscratchpad 2025-11-13 10:59:04 +08:00
DreamMaoMao
43424152f3 opt: spawn_on_empty and toggle_named_scratchapd use spawn_shell 2025-11-13 10:49:44 +08:00
DreamMaoMao
0ff4d94365 opt: remove useless normalize keysym convert 2025-11-13 10:42:35 +08:00
DreamMaoMao
ade00f88f0 fix: crash in some crossmon dispatch 2025-11-12 23:10:09 +08:00
DreamMaoMao
7ed12cf921 feat: support keyboard shortcut inhibitor 2025-11-12 18:11:44 +08:00
DreamMaoMao
64d8764f58 update readme 2025-11-10 14:30:20 +08:00
DreamMaoMao
d0a51f4785 opt: remove useless code 2025-11-09 23:19:49 +08:00
DreamMaoMao
7552e77781 Merge pull request #403 from Yappaholic/main
nix: bump scenefx flake and fix build
2025-11-09 18:13:28 +08:00
DreamMaoMao
c206693257 feat: support nofucs rule for some special window 2025-11-09 17:53:18 +08:00
DreamMaoMao
11dfab478a opt: disable switch proportion action in some case 2025-11-09 09:45:55 +08:00
DreamMaoMao
3cfcaa21c0 opt: not resizewin in overview 2025-11-08 22:48:53 +08:00
DreamMaoMao
276560840b opt: remove increase_proportion dispatch
should use resizewin to replace it
2025-11-08 22:47:18 +08:00
Yappaholic
ee789613ff nix: bump scenefx flake and fix build 2025-11-08 16:43:20 +03:00
DreamMaoMao
8ac331aa64 opt: disable resize scroller window when it force to default single size 2025-11-08 20:35:06 +08:00
DreamMaoMao
e59b9c10b5 opt: optimize shadow node and blur node enable 2025-11-08 20:27:29 +08:00
DreamMaoMao
9fecdb6c3a fix: blur node size and position are wrong 2025-11-08 19:59:05 +08:00
DreamMaoMao
c51cf7d6cc opt:optimize code struct 2025-11-08 12:39:41 +08:00
DreamMaoMao
a42939f0c2 feat: add global option scroller_ignore_proportion_single 2025-11-08 10:35:16 +08:00
DreamMaoMao
fbdf7fdb34 Merge pull request #399 from the-eater/fix-segfault-on-exit
check is drm_release_manager is set before cleaning up to avoid segfault
2025-11-07 22:49:35 +08:00
eater
16dc4fa9cd check is drm_release_manager is set before cleaning up to avoid segfault 2025-11-07 15:44:47 +01:00
DreamMaoMao
9b97d11c83 fix: crash when click waybar overview button 2025-11-07 21:56:25 +08:00
DreamMaoMao
58790c0e53 fix: adjust scenefx blur node feature 2025-11-07 14:29:56 +08:00
6 changed files with 105 additions and 28 deletions

46
flake.lock generated
View File

@@ -18,6 +18,27 @@
"type": "github" "type": "github"
} }
}, },
"flake-utils": {
"inputs": {
"systems": [
"scenefx",
"systems"
]
},
"locked": {
"lastModified": 1731533236,
"narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "11707dc2f618dd54ca8739b309ec4fc024de578b",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"nixpkgs": { "nixpkgs": {
"locked": { "locked": {
"lastModified": 1750386251, "lastModified": 1750386251,
@@ -58,16 +79,18 @@
}, },
"scenefx": { "scenefx": {
"inputs": { "inputs": {
"flake-utils": "flake-utils",
"nixpkgs": [ "nixpkgs": [
"nixpkgs" "nixpkgs"
] ],
"systems": "systems"
}, },
"locked": { "locked": {
"lastModified": 1750785057, "lastModified": 1762447505,
"narHash": "sha256-tGX6j4W91rcb+glXJo43sjPI9zQvPotonknG1BdihR4=", "narHash": "sha256-VEBQ8KXkSS4c+kdAhmvq06lEd9WNeCXdRK1U+qSilFw=",
"owner": "wlrfx", "owner": "wlrfx",
"repo": "scenefx", "repo": "scenefx",
"rev": "3a6cfb12e4ba97b43326357d14f7b3e40897adfc", "rev": "7f9e7409f6169fa637f1265895c121a8f8b70272",
"type": "github" "type": "github"
}, },
"original": { "original": {
@@ -75,6 +98,21 @@
"repo": "scenefx", "repo": "scenefx",
"type": "github" "type": "github"
} }
},
"systems": {
"locked": {
"lastModified": 1689347949,
"narHash": "sha256-12tWmuL2zgBgZkdoB6qXZsgJEH9LR3oUgpaQq2RbI80=",
"owner": "nix-systems",
"repo": "default-linux",
"rev": "31732fcf5e8fea42e59c2488ad31a0e651500f68",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default-linux",
"type": "github"
}
} }
}, },
"root": "root", "root": "root",

View File

@@ -25,12 +25,13 @@
perSystem = { perSystem = {
config, config,
system,
pkgs, pkgs,
... ...
}: let }: let
inherit (pkgs) callPackage ; inherit (pkgs) callPackage;
mango = callPackage ./nix { mango = callPackage ./nix {
inherit (inputs.scenefx.packages.${pkgs.stdenv.hostPlatform.system}) scenefx; scenefx = inputs.scenefx.packages.${system}.default;
}; };
shellOverride = old: { shellOverride = old: {
nativeBuildInputs = old.nativeBuildInputs ++ []; nativeBuildInputs = old.nativeBuildInputs ++ [];

View File

@@ -245,6 +245,10 @@ void buffer_set_effect(Client *c, BufferData data) {
data.corner_location = CORNER_LOCATION_NONE; data.corner_location = CORNER_LOCATION_NONE;
} }
if (blur && !c->noblur) {
wlr_scene_blur_set_corner_radius(c->blur, border_radius,
data.corner_location);
}
wlr_scene_node_for_each_buffer(&c->scene_surface->node, wlr_scene_node_for_each_buffer(&c->scene_surface->node,
scene_buffer_apply_effect, &data); scene_buffer_apply_effect, &data);
} }
@@ -349,6 +353,19 @@ void client_draw_shadow(Client *c) {
wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region); wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region);
} }
void client_draw_blur(Client *c, struct wlr_box clip_box, struct ivec2 offset) {
if (blur && !c->noblur) {
if (c->scene_surface->node.enabled && !c->blur->node.enabled)
wlr_scene_node_set_enabled(&c->blur->node, true);
wlr_scene_node_set_position(&c->blur->node, offset.x, offset.y);
wlr_scene_blur_set_size(c->blur, clip_box.width - c->bw,
clip_box.height - c->bw);
} else {
if (c->blur->node.enabled)
wlr_scene_node_set_enabled(&c->blur->node, false);
}
}
void apply_border(Client *c) { void apply_border(Client *c) {
if (!c || c->iskilling || !client_surface(c)->mapped) if (!c || c->iskilling || !client_surface(c)->mapped)
return; return;
@@ -533,12 +550,14 @@ void client_apply_clip(Client *c, float factor) {
apply_border(c); apply_border(c);
client_draw_shadow(c); client_draw_shadow(c);
client_draw_blur(c, clip_box, offset);
if (clip_box.width <= 0 || clip_box.height <= 0) { if (clip_box.width <= 0 || clip_box.height <= 0) {
return; return;
} }
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box); wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width, buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width,
clip_box.height, clip_box.height,
current_corner_location, true}); current_corner_location, true});
@@ -570,6 +589,7 @@ void client_apply_clip(Client *c, float factor) {
// 应用窗口装饰 // 应用窗口装饰
apply_border(c); apply_border(c);
client_draw_shadow(c); client_draw_shadow(c);
client_draw_blur(c, clip_box, offset);
// 如果窗口剪切区域已经剪切到0则不渲染窗口表面 // 如果窗口剪切区域已经剪切到0则不渲染窗口表面
if (clip_box.width <= 0 || clip_box.height <= 0) { if (clip_box.width <= 0 || clip_box.height <= 0) {
@@ -991,6 +1011,10 @@ void resize(Client *c, struct wlr_box geo, int interact) {
apply_border(c); apply_border(c);
client_get_clip(c, &clip); client_get_clip(c, &clip);
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip); wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
if (blur && !c->noblur)
wlr_scene_blur_set_size(c->blur,
c->animation.current.width - 2 * c->bw,
c->animation.current.height - 2 * c->bw);
return; return;
} }
// 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小 // 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小

View File

@@ -158,12 +158,6 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
scene_buffer->corner_radius, scene_buffer->corner_radius,
scene_buffer->corners); scene_buffer->corners);
// wlr_scene_buffer_set_backdrop_blur_optimized(
// snapshot_buffer, scene_buffer->backdrop_blur_optimized);
// wlr_scene_buffer_set_backdrop_blur_ignore_transparent(
// snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent);
wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false);
snapshot_buffer->node.data = scene_buffer->node.data; snapshot_buffer->node.data = scene_buffer->node.data;
struct wlr_scene_surface *scene_surface = struct wlr_scene_surface *scene_surface =
@@ -198,6 +192,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
break; break;
} }
case WLR_SCENE_NODE_BLUR:
break;
case WLR_SCENE_NODE_OPTIMIZED_BLUR: case WLR_SCENE_NODE_OPTIMIZED_BLUR:
return true; return true;
} }

View File

@@ -356,6 +356,10 @@ void layer_animation_next_tick(LayerSurface *l) {
.height = height, .height = height,
}; };
if (blur && blur_layer && !l->noblur && l->blur)
wlr_scene_blur_set_size(l->blur, l->animation.current.width,
l->animation.current.height);
if (animation_passed >= 1.0) { if (animation_passed >= 1.0) {
l->animation.running = false; l->animation.running = false;
l->need_output_flush = false; l->need_output_flush = false;

View File

@@ -285,6 +285,7 @@ struct Client {
struct wlr_scene_tree *scene; struct wlr_scene_tree *scene;
struct wlr_scene_rect *border; /* top, bottom, left, right */ struct wlr_scene_rect *border; /* top, bottom, left, right */
struct wlr_scene_shadow *shadow; struct wlr_scene_shadow *shadow;
struct wlr_scene_blur *blur;
struct wlr_scene_tree *scene_surface; struct wlr_scene_tree *scene_surface;
struct wl_list link; struct wl_list link;
struct wl_list flink; struct wl_list flink;
@@ -423,6 +424,7 @@ typedef struct {
struct wlr_scene_tree *scene; struct wlr_scene_tree *scene;
struct wlr_scene_tree *popups; struct wlr_scene_tree *popups;
struct wlr_scene_shadow *shadow; struct wlr_scene_shadow *shadow;
struct wlr_scene_blur *blur;
struct wlr_scene_layer_surface_v1 *scene_layer; struct wlr_scene_layer_surface_v1 *scene_layer;
struct wl_list link; struct wl_list link;
struct wl_list fadeout_link; struct wl_list fadeout_link;
@@ -2143,12 +2145,16 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
return; return;
} }
wlr_scene_buffer_set_backdrop_blur(buffer, true); LayerSurface *l = (LayerSurface *)user_data;
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
wlr_scene_node_set_enabled(&l->blur->node, true);
wlr_scene_blur_set_transparency_mask_source(l->blur, buffer);
wlr_scene_blur_set_size(l->blur, l->geom.width, l->geom.height);
if (blur_optimized) { if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, true);
} else { } else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, false);
} }
} }
@@ -2193,15 +2199,19 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) {
} }
// 初始化阴影 // 初始化阴影
if (layer_surface->current.exclusive_zone == 0 && if (layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
if (layer_surface->current.exclusive_zone == 0) {
l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius, l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius,
shadows_blur, shadowscolor); shadows_blur, shadowscolor);
wlr_scene_node_lower_to_bottom(&l->shadow->node); wlr_scene_node_lower_to_bottom(&l->shadow->node);
wlr_scene_node_set_enabled(&l->shadow->node, true); wlr_scene_node_set_enabled(&l->shadow->node, true);
} }
l->blur = wlr_scene_blur_create(l->scene, 0, 0);
wlr_scene_node_lower_to_bottom(&l->blur->node);
}
// 初始化动画 // 初始化动画
if (animations && layer_animations && !l->noanim) { if (animations && layer_animations && !l->noanim) {
l->animation.duration = animation_duration_open; l->animation.duration = animation_duration_open;
@@ -2265,7 +2275,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
if (!l->noblur && if (!l->noblur &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM && layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer != layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) { ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND &&
l->blur) {
wlr_scene_node_for_each_buffer(&l->scene->node, wlr_scene_node_for_each_buffer(&l->scene->node,
iter_layer_scene_buffers, l); iter_layer_scene_buffers, l);
@@ -3603,15 +3614,15 @@ static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
return; return;
if (blur && c && !c->noblur) { if (blur && c && !c->noblur) {
wlr_scene_buffer_set_backdrop_blur(buffer, true); wlr_scene_node_set_enabled(&c->blur->node, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false); // wlr_scene_blur_set_transparency_mask_source(c->blur, buffer);
if (blur_optimized) { if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true); wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, true);
} else { } else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false); wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, false);
} }
} else { } else {
wlr_scene_buffer_set_backdrop_blur(buffer, false); wlr_scene_node_set_enabled(&c->blur->node, false);
} }
} }
@@ -3726,6 +3737,9 @@ mapnotify(struct wl_listener *listener, void *data) {
c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, border_radius, c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, border_radius,
shadows_blur, shadowscolor); shadows_blur, shadowscolor);
c->blur = wlr_scene_blur_create(c->scene_surface, 0, 0);
wlr_scene_node_lower_to_bottom(&c->blur->node);
wlr_scene_node_lower_to_bottom(&c->shadow->node); wlr_scene_node_lower_to_bottom(&c->shadow->node);
wlr_scene_node_set_enabled(&c->shadow->node, true); wlr_scene_node_set_enabled(&c->shadow->node, true);