opt: optimize get client from surface

This commit is contained in:
DreamMaoMao
2025-12-10 18:30:45 +08:00
parent 01e957f2ae
commit 2aa7e58d7c
2 changed files with 4 additions and 15 deletions

View File

@@ -153,20 +153,6 @@ static inline void client_get_geometry(Client *c, struct wlr_box *geom) {
*geom = c->surface.xdg->geometry;
}
static inline Client *get_client_from_surface(struct wlr_surface *surface) {
if (!surface)
return NULL;
// 从 surface 的 data 指针获取 scene tree
struct wlr_scene_tree *scene_tree = surface->data;
if (!scene_tree)
return NULL;
// 从 scene tree 的 node data 获取 Client
Client *c = scene_tree->node.data;
return c;
}
static inline Client *client_get_parent(Client *c) {
Client *p = NULL;
#ifdef XWAYLAND

View File

@@ -13,7 +13,10 @@ static void handle_controller_set_hint(struct wl_listener *listener,
void *data) {
struct tearing_controller *controller =
wl_container_of(listener, controller, set_hint);
Client *c = get_client_from_surface(controller->tearing_control->surface);
Client *c = NULL;
toplevel_from_wlr_surface(controller->tearing_control->surface, &c, NULL);
if (c) {
/*
* tearing_control->current is actually an enum: