Commit Graph

47 Commits

Author SHA1 Message Date
DreamMaoMao
e59b9c10b5 opt: optimize shadow node and blur node enable 2025-11-08 20:27:29 +08:00
DreamMaoMao
9fecdb6c3a fix: blur node size and position are wrong 2025-11-08 19:59:05 +08:00
DreamMaoMao
58790c0e53 fix: adjust scenefx blur node feature 2025-11-07 14:29:56 +08:00
DreamMaoMao
5b60999075 feat: add windowrule option isnoshadow,isnoanimation 2025-11-06 19:01:18 +08:00
DreamMaoMao
cca92ec50d fix: border color not change when focus change when disable animaitons 2025-11-05 12:23:13 +08:00
DreamMaoMao
b39ab429f5 feat: Calculate animation curve by time points rather than passed frames 2025-11-04 13:40:23 +08:00
DreamMaoMao
96938f5f86 opt: optimize focus animaiton init value 2025-11-02 12:18:37 +08:00
DreamMaoMao
d73f51ec70 opt: optimize client live check 2025-11-02 12:04:15 +08:00
DreamMaoMao
f4a3e55515 opt: optimize fade in animaiton 2025-11-02 09:24:59 +08:00
DreamMaoMao
8420d3496a Merge branch 'main' into feat/focus-animation 2025-11-01 19:27:09 +08:00
DreamMaoMao
78f7cb40c7 opt: optimize animaiton frame fresh 2025-11-01 19:24:37 +08:00
DreamMaoMao
6fdb962786 fix: fix focus animation error 2025-11-01 16:00:25 +08:00
Szymon Rączka
8f706688de feat: add smooth focus transition animation for opacity and border
This adds animated transitions when switching focus between windows.
Both window opacity and border color now fade smoothly using cubic
bezier easing instead of changing instantly.

Implementation:
- Added animation_duration_focus config option (default 400ms)
- Added animation_curve_focus for cubic bezier easing curve
- Window opacity and border color animate together when focus changes
- Uses existing animation infrastructure (baked bezier points)

The feature is backwards compatible and can be disabled by setting
animation_duration_focus=0 in config file.

Changes affect 5 files with minimal additions to keep code clean.
2025-10-31 22:33:38 +01:00
DreamMaoMao
cbcbda25cd break change: correct maxmize to maximize 2025-10-28 20:29:25 +08:00
DreamMaoMao
17009f5364 fix: should set global client tag before caculate number of client in arrange 2025-10-18 20:39:31 +08:00
DreamMaoMao
7b709872f5 feat: add layout right_tile 2025-10-15 13:22:41 +08:00
DreamMaoMao
ca48f95997 feat: support resize tile window 2025-10-11 11:25:22 +08:00
DreamMaoMao
300d98c54e opt: optimize scratchpad animaiton set 2025-09-24 20:21:40 +08:00
DreamMaoMao
3a21ef8801 feat: add option scratchpad_cross_monitor 2025-09-24 20:08:20 +08:00
DreamMaoMao
c03ba0436d opt: allow tag animaiton when client switch tag 2025-09-21 11:54:52 +08:00
DreamMaoMao
31ac4bd6ed feat: make ~0 tag own independent layout 2025-09-15 22:06:10 +08:00
DreamMaoMao
d32dde4d98 opt: optimize slide animaiton dir judge 2025-09-09 12:14:36 +08:00
DreamMaoMao
d64e654c2d opt: optimzie var name 2025-09-09 11:02:47 +08:00
DreamMaoMao
ed7886c685 fix: animation none type not effect 2025-09-08 16:26:53 +08:00
DreamMaoMao
f9cff86a8a opt: optimize frame count when total_frame is 0 2025-09-08 09:03:07 +08:00
DreamMaoMao
f712917159 opt: optimize layer animaiton frame count in multi monitor 2025-09-07 17:59:15 +08:00
DreamMaoMao
6b02283f6d fix: none type open animaiton miss move animaiton 2025-09-05 21:16:38 +08:00
DreamMaoMao
2a4c37f0d6 opt: remove useless code 2025-08-14 14:43:27 +08:00
DreamMaoMao
7f32adbdd9 feat: add isnosizehit option to windowrule 2025-08-05 23:00:44 +08:00
DreamMaoMao
c6102ddca1 feat: respect the min and max size hint for the floating window 2025-08-05 23:00:35 +08:00
DreamMaoMao
3bf524929b opt: optimize init commit for no anim 2025-08-02 23:02:21 +08:00
DreamMaoMao
17071783aa opt: change struct type name animationScale to BufferData 2025-07-31 22:04:26 +08:00
DreamMaoMao
c1606b3683 opt: optimize none animation fram draw 2025-07-15 17:02:04 +08:00
DreamMaoMao
c835a29559 opt: optimize code struct 2025-07-15 16:28:03 +08:00
DreamMaoMao
53c6442ca3 opt: optimize var name 2025-07-15 16:18:16 +08:00
DreamMaoMao
669095a157 opt: optmize no anim opacity set 2025-07-15 16:10:06 +08:00
DreamMaoMao
057cfc1b8b fix: fix overshot animaiton miss scale end frame 2025-07-13 13:54:19 +08:00
DreamMaoMao
c6635d73a9 opt: close animation and actively apply to refresh 2025-07-13 12:33:50 +08:00
DreamMaoMao
e4d27e8ae5 fix: miss apply client animaiton type fade 2025-07-13 11:12:38 +08:00
DreamMaoMao
80c399fa81 opt: optimize client scale offset 2025-07-13 10:06:43 +08:00
DreamMaoMao
d1cff55348 feat: add option zoom_end_ratio 2025-07-12 14:57:57 +08:00
DreamMaoMao
3795899434 feat: support animaiton type none 2025-07-12 10:18:53 +08:00
DreamMaoMao
43dba2151e feat: support client fade int fade out only animaiton 2025-07-11 23:36:54 +08:00
DreamMaoMao
b003361240 opt: border disappear too fast when in tagout animation 2025-07-09 14:59:27 +08:00
DreamMaoMao
cee0d0fd80 opt: not tiling window not affect no_radius_when_single option 2025-07-08 09:09:48 +08:00
DreamMaoMao
5a679bf421 fix: error caculate about shadow area 2025-07-07 18:30:26 +08:00
DreamMaoMao
f67a7a1c8b project: optimize project struct 2025-07-06 20:57:38 +08:00